This started as a quick 3D test scene in my free time and then later ended up using it in a presentation in studio. The bulk of the work modeling took 3-4 days the rest was setup. Side props like vase, plants, and misc other bits like wall lights were sourced from the library within create and the dog and character/helmet are from free downloadable online. Some texture materials were sourced from substance source. Ship, landing pad, and overall environment rock work was done by me. Comp in photoshop and aftereffects. Rendered in pathtracing within create. This is more a 3d concept for my concept push as of late. As you see I am jumping about from photobashing painting 3D, or all of the above. The intent is to get quicker on creating scenes fast and swifty laying down a quick idea vs taking forever on the minor details. Something I could give a environment artist to later refine and improve on while giving them and the lighting teams a direct view of intent.