Uncharted 4: Madagascar City MP

Once we completed City Chase single player for E3 I went on for City multiplayer. On City Multiplayer I was in charge of modeling and texturing plus some layout design. Rodney Reece and David Ballard were the level designers and Boon Cotter lighter. Christophe Desse and a few others did the FG objects for this level. This was an awesome level to work on because I really wanted to explore more the city art style we were not able to really have time to enjoy during the high paced chase sequence. I pretty much had free reign on this level from start to finish.

Date
June 6, 2016