Halo Infinite : Assets

Worked on the mossy rocks for the use near rivers and also wetlands.  Zbrush sculpts of the rounder ones and material work on all rocks.

Worked on the mossy rocks for the use near rivers and also wetlands. Zbrush sculpts of the rounder ones and material work on all rocks.

Made rocks for Behemoth to give it a different feel.  The prior rocks were mostly just the campaign rocks with a dust variant but we decided to make a new type.  Zbrush sculpt modeling, and material work on these.

Made rocks for Behemoth to give it a different feel. The prior rocks were mostly just the campaign rocks with a dust variant but we decided to make a new type. Zbrush sculpt modeling, and material work on these.

Shots of In game Behemoth mp level.

Shots of In game Behemoth mp level.

Rebaked and worked some older assets made by Steven Oberman for the use in vista shots.

Rebaked and worked some older assets made by Steven Oberman for the use in vista shots.

Example shots of vista usage have a few others but did not show well enough as a single rock show.

Example shots of vista usage have a few others but did not show well enough as a single rock show.

Some roots with Variants used all over Zeta Halo

Some roots with Variants used all over Zeta Halo

These were last min to add more to the water areas.  Some kind of alien kelp thing...

These were last min to add more to the water areas. Some kind of alien kelp thing...

Examples of in game

Examples of in game

Halo Ring made for use in areas of the Zeta Halo

Halo Ring made for use in areas of the Zeta Halo

Example of in game

Example of in game

Craters zbrush modeling and materials

Craters zbrush modeling and materials

Examples in game

Examples in game

Road and dirt shells used all over paths

Road and dirt shells used all over paths

Examples of usage

Examples of usage

Root shell elements that can be placed on terrain to add detail.

Root shell elements that can be placed on terrain to add detail.

Large Cave Rock Assets

Large Cave Rock Assets

Biome Cave Assets

Biome Cave Assets

Example of Usage

Example of Usage

In game shot of Cave Assets being used

In game shot of Cave Assets being used

Never fully finished tile pipe texture that I wanted to do but liked the model so much that I wanted to show it...

Never fully finished tile pipe texture that I wanted to do but liked the model so much that I wanted to show it...

These are individual assets I contributed for the game. Did so much more but these are easy to show in this way. Some of these have some percentage of work from others, but mostly mine. Worked in many areas from Biome, Surfacing, Modeling, and general Environment Art assets for Halo Infinite.
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A shout out to Steff Velzeboer who works at The Coalition also part of Microsoft who was part of the people who came in helped when the team was in need. He came in helped on more than and couple of assets like rocks and creating some of the river medium to small rocks.
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Also a shout out to all our outsourcing vendors and partners who will post in the art blast soon.

Date
January 10, 2022